Justin Wyatt
justinwyatt
Modeling



Location:
Dallas, USA

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March 2006

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Rear of a 1969 Corvette Stingray
Maya, Photoshop
October 2007


   
I modeled this Corvette in Maya using mostly Subdivision surfaces.
Nurbs and polys were also used. All textures were created or edited in Photoshop. Three spot lights and one point light were used along with 2 reflection bounce cards.
This Image has 9 comments on CGTalk >

 
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